- #LET S PLAY DRAGON BALL Z BUDOKAI TENKAICHI 2 MOVIE#
- #LET S PLAY DRAGON BALL Z BUDOKAI TENKAICHI 2 FREE#
Since there is no money awarded in this game, the prize for winning a World Tournament is a Z-item. There are no restrictions to the Cell Games mode, but the last match of the Cell Games mode is always against Perfect Cell. Since characters can fly, characters can leave the perimeter of the arena, but will be called for ring-out if they touch the ground. There are three levels of the basic tournament and a Cell Games mode (which is hosted by Cell). Similar to the same mode in the Budokai series, the player can enter a world tournament and try to win their way to the top. By beating a pillar, the player earns a score, items, and more pillars. Each pillar has a specific theme and condition.
This mode uses a system where the player selects a type of battle and progresses up a pillar that is similar to the Mortal Kombat system. New powers, characters, and "what-if" stories are unlocked in this mode.
The outcome of the battles in the mode changes the course of the story.
#LET S PLAY DRAGON BALL Z BUDOKAI TENKAICHI 2 MOVIE#
This mode covers Dragon Ball Z to Dragon Ball GT, and also includes the movie stories The Tree of Might, Lord Slug, Cooler's Revenge, The Return of Cooler, Super Android 13!, Broly - The Legendary Super Saiyan, Bojack Unbound, Broly - Second Coming, Fusion Reborn, and Wrath of the Dragon as well as the TV special stories Bardock - The Father of Goku and The History of Trunks. It is similar to the Dragon Universe mode of Dragon Ball Z: Budokai 3: the player uses a character around Earth and Namek looking for Dragon Balls, skill capsules and opponents. Players are able to choose whether they wish to use the Wii Remote and Nunchuk, the Wii Classic Controller, or a GameCube controller. Using the motion sensing controller, players are able to control their fighters by carrying a remote/nunchuk combo and mimicking moves from the series, an example being the Kamehameha or Galick Gun. The Wii version of the game features a unique control scheme using the system's remote controller. The Dueling Mode features a 'Battle Settings' option, where can be adjusted the dueling time, COM difficulty level, and set the In-Game Transformations on or off during gameplay. A customizer has been made to change the characters. Also, unlike the Budokai series, the fusions do not end after ki drain, or fatigue, or time limit. If that fused character has a second or third form, R3 + L2 + Up (Z + 1 + Up) or Right can be pressed to transform into that different form.
#LET S PLAY DRAGON BALL Z BUDOKAI TENKAICHI 2 FREE#
Fusion can only be done in Tag battles and Free battles, and the player must have the suitable character as a Tag partner for example, base Goku and Vegeta (second form) to form Vegito. Fusions can be performed in-battle as well, and it is performed the same way as tag teams and transformations except that L2 (Z) has to be pressed. One may also press Down + R3 (Down + 1) to revert to their original state (Only transformations that have shown that they can be undone in the anime can do this). In order to transform, R3 (1 on Wii) and Left/Up/Right must be pressed to select the form wanted. The game also features in game transformations, in addition to being able to choose to play in a transformed state from the start. The Japanese and PAL Wii versions have 17 with the inclusion of a new space level, and 9 game modes. Most versions of the game have 16 large arenas (11 of which are taken from the previous Budokai Tenkaichi game). This is referring to Free Battle options. Battles can now involve up to ten characters fighting one at a time on the battle-field, with one teammate coming in after the other has been knocked out or when the player wishes to switch to another fighter. All characters featured in the previous game are available in this game as well. There are 129 playable characters in most versions of the game and 135 in the Japanese and PAL Wii versions.